The 4th Corporate War punished the world, disrupting shipping and destroying already unstable infrastructure. The DataKrash blew up the NET, making it impossible to use. The first years of the Time of the Red were ones of isolation and despair as governments, Corporations, and communities fought to claw their way out of the rubble.
Yet while some Corps fell apart, or just fell, others found opportunity. The Nomads stepped up, taking control of roads and sea lanes, ports and waystations to become the transportation network of the world. And where the influence of old MegaCorps crumbled, new powers rose to fill the vacuum. Smaller, more flexible, and more willing to take chances, these NeoCorps gained power, wealth, and status and are poised to become major players as the Time of the Red draws to a close.
Meet four of the NeoCorps making a mark on the world of Cyberpunk in 2045. Will they rise up to rival the old MegaCorps in power? Will they forge a path into the future? Or are they shooting stars, burning bright but destined to fade quickly as the old guard returns?
Time will tell.
Maybe, choomba, you’ll play a role in what happens to them next.
Note: Nothing’s final until the Cyberpunk Red core rulebook’s printed and in our cybernetic hands. Everything below is subject to change.
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