Appearing as a Mild Mannered Game Designer, Mike Pondsmith is in reality a Time Lord from the Far Future, here to warn all of us of a reality involving Giant Robots, cyber-enhanced Boostergangers, and an Invasion of Teenagers From Outer Space. When not involved in his day job of Saving The Future of Humanity, he can also be found in the nearest gravel pit, digging up million year old dead things with waaaay too many teeth and claws. He calls this relaxation.
This year is Lisa Pondsmith’s 40th year as a role-player. She has been the business side of R. Talsorian pretty much since the beginning of the company and cannot think of anything she’d rather do than work in the game industry with her family. She occasionally writes for Talsorian. Her last three years have been a solid Witcher fest and she has delighted in writing Brandon of Oxenfurt at his snarky best. Oh, and she has the distinction of getting through a Mike Pondsmith Cyberpunk campaign as a Solo in jean and sneakers.
Cody Pondsmith joined R. Talsorian Games years ago, entering in the deep dark depth of the mail room and working his way up from the bottom all the way to the prestigious position of General Manager. Tutored by his father, Mike Pondsmith, Cody was well prepared to take on the task of heading the Witcher TRPG, a project he’s sunk his very heart into! Now Cody is eager to break out this year and show the world what he’s capable of!
Despite the selfie shown here, there’s little proof J Gray is not an artificial intelligence designed to interact with R. Talsorian customers and the press in the capacity of Media Ambassador. Some rumors suggest he is not an AI but a creature from Beyond the Faerie Veil, which might explain his work developing and transcribing material for the revival of Castle Falkenstein for Fat Goblin Games.
James Hutt is the Mayor of Balance Town, which makes him the game designer who hammers the rules until they shine. He hails proudly from the Seattle indie gaming scene and works with both Witcher TRPG and the Cyberpunk RED teams. Quite possibly he’s planning on killing your character at this exact moment.
Look behind you!
Too late. Your character is already dead.
Originally hailing from the Great White North, Aron has lived in the Pacific Northwest for most of his life and has its dark, rainy forests are in his bones. Roleplay Games have been a part of his career for several decades, beginning with work on Ars Magica & Everway at Wizards Of The Coast. Later freelancing on Mage: The Ascension, and Werewolf: The Apocalypse for White Wolf Games. More recently, he worked for Privateer Press before continuing to work with R. Talsorian Games Games in a now full-time capacity as Managing Editor. Dark fantasy, science fiction, and horror books, games, and media are his major devotions. Always approachable and willing to connect with those of a like mind!