Hey Everybody! Cody Pondsmith, lead designer on The Witcher TRPG here. It’s been a long time since I crawled out of the catacombs but I’ve got a few exciting things … Continue Reading Tossing Coins: Update from the Witcher Front
Winters greetings to you all from RTG HQ! With the release of Cyberpunk RED last November, we’ve been pretty focused on all things Dark Future. That doesn’t mean we’ve been … Continue Reading Witcher Update
Happy Friday, choombas! Time for some Cyberpunk RED Alert! Today’s topic is about the how and why of the book’s design decisions, especially when it comes to readability and navigation. … Continue Reading Cyberpunk RED Alert: Layout and Launch
Let’s jump right into the mix with some news! We’re pretty hype to say we’ve got physical copies of Cyberpunk RED in hand. Don’t believe us? Here’s a couple of … Continue Reading Cyberpunk RED Alert: The Economy
Hello, everyone! The AI who puts these posts together has requested tomorrow off, so we’re going to be doing our weekly Cyberpunk RED Alert today instead! We’re going to talk … Continue Reading Cyberpunk RED Alert: Gangs and Combat
The dream of maverick developer Richard Night, Coronado City was supposed to be the ultimate expression of urban existence: free of crime, poverty, and misfortune. Unfortunately, the hope for a … Continue Reading Cyberpunk RED Alert: Night City
The Lifepath system has been a staple of games from R. Talsorian for decades and Cyberpunk RED is no exception. Of course, like we do with every game, we’ve taken … Continue Reading Cyberpunk RED Alert: Lifepath
Since Cyberpunk RED has gone to the printer and hurdled through the proofing stage, we’ve decided to throw open some doors and offer some details over the next few Fridays. … Continue Reading Cyberpunk RED Alert
The 4th Corporate War punished the world, disrupting shipping and destroying already unstable infrastructure. The DataKrash blew up the NET, making it impossible to use. The first years of the … Continue Reading Cyberpunk Red: Meet the NeoCorps
Hello, friends! The time has come! A Witcher’s Journal, our bestiary for The Witcher TRPG has finished printing and is working its way to our warehouse. As soon as it arrives we’ll … Continue Reading A Witcher’s Journal: A Preview
When it came time to work on Cyberpunk Red, we had a few questions we needed to ask ourselves. One was, of course: How has the world of Cyberpunk changed … Continue Reading Cyberpunk Red: Meet the new Edgerunners
Love for the Witcher remains strong, be that in video game, book, television, or TRPG form! Today we’re feeding that love with some new Witcher TRPG news on Witcher’s Journal and Book of Tales, our upcoming supplements … Continue Reading Tossing Coins: A Witcher Update
Greetings, choombas! During Virtual GaryCon, Mike Pondsmith ran a game of Cyberpunk for several amazing gamers, including Luke Gygax, Noura Ibrahim, and Matthew Lillard. Set during the Time of the Red … Continue Reading Cyberpunk Corner: New Fluff and Crunch Info
Hello, friends! R. Talsorian Games is currently traveling home from the GAMA Expo, the annual US trade show for the hobby gaming industry. While we were there we revealed some key information … Continue Reading Toss a Coin: The Witcher’s Journal News
Listen up, you Primitive Screwheads! Today, James Hutt, mayor of Balance Town, wants to share with us his deep and abiding love for descriptive gore and game mechanics. First, though, … Continue Reading Balancetown: Putting the Red in Cyberpunk Red (We Mean Blood)
Hello, Choombas! We’ve got a treat for you today. Not one but two juicy pieces of Cyberpunk info for you to sink your vampires into! New Art First, our art director, Jaye … Continue Reading Dark Future: New Art, New Adventure